AI Insights · Timothy · October 2021
Top 5 Final Fantasy Games on Android in Central America: Q3 2021
Explore the performance metrics of the top 5 Final Fantasy games on the Android platform in Central America during Q3 2021, including weekly downloads, revenue, and active users.
Throughout Q3 2021, the top 5 Final Fantasy games on the Android platform in Central America showcased varying trends in weekly downloads, revenue, and active users. Here's a detailed look at their performance.
FINAL FANTASY BRAVE EXVIUS experienced fluctuations in weekly revenue, peaking at around $9.6K in early August before gradually declining to approximately $1.4K by the end of September. Weekly downloads saw a significant peak at 1.3K in late July, but dropped to as low as 9 by late August, recovering slightly to 230 by the end of the quarter. Active users followed a similar pattern, reaching a high of 1.2K in late July and dropping to 486 by the end of September.
FINAL FANTASY BE:WOTV showed a consistent rise in weekly revenue, starting at $4.2K in late June and reaching a peak of about $7.2K at the end of August, before ending the quarter at around $5.3K. Downloads saw a significant increase in late August, reaching 1.1K, but fluctuated downward to 45 by the end of September. The number of active users saw a peak of 1.2K at the end of August, settling at 368 by the end of the quarter.
Final Fantasy XV: A New Empire observed a steady decline in weekly revenue, starting at $866 in late June and dropping to $246 by the end of September. Downloads were relatively low, peaking at 186 in late July and dropping to 14 by the end of the quarter. Active users also showed a downward trend, from 141 in late June to 53 by the end of September.
FINAL FANTASY VII had a modest performance in terms of revenue, starting at $35 in late June, peaking at $83 in early August, and ending the quarter with no revenue. Downloads were consistent, with a peak of 50 in mid-July and a slight increase to 34 by the end of September.
FINAL FANTASY TACTICS : WotL showed relatively stable revenue, fluctuating between $17 and $76 throughout the quarter. Downloads remained steady, peaking at 47 in late August and ending the quarter at 38.
These insights into the performance of top Final Fantasy games are based on data from Sensor Tower. For more detailed information and further insights, visit Sensor Tower's website.